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behind the scenes

Header image from Gravity Falls, created by Alex Hirsch

techniques

Simplistic Drawing

In this project, I took on a new technique: cartoon drawing. Part of my goal was to rely less on a reference image and learn to become more comfortable in straying from reality; and cartoons are a great way to start. Cartoons are known for having more simplistic features, and exaggerated movements and expressions. I attempted to keep these two aspects in mind, for example by limiting the amount of detail I put into the shading and by making some facial features bigger than reality. 

Trial and Error

This project required a lot of trial and error processes while I became adjusted to the Procreate software, and drawing on a tablet instead of paper. I often would use a certain brush or size and try them out. If it didn't do what I had intended, I was able to luckily use the undo button and my work was saved. This type of process was really a lesson in patience, as I wanted everything to work out on the first try. 

Going Digital

     Along with learning how to draw in a new style, this was also my first project using digital features to make an art piece. In switching over to digital art, I had to learn how to become more accustomed to a huge selection of brushes, colors and more. I also had to become more aware of how to manipulate the surface I was working on; this way I treated it more like a piece of paper rather than a tablet. I would turn the tablet in different directions, zoom in to create details, or flip the entire page around. 

    When actually making my characters, I began with a 6B pencil to create my initial sketch. I included guide marks and scribbles to plan out the face. Next, I added a layer on top and worked on creating an outline with the 'studio pen' option, adding a third layer to add color, and another layer to add shadows, and any other additional layers I saw fit. For coloring and adding shadows, I usually used a round brush or the same studio pen. Adding layers is what gives digital drawing a huge advantage; these layers give the artist the ability to draw on the same screen without affecting the piece as a whole. Figuring out when to add a layer was the hardest part in learning digital art, but was crucial for me to learn. 

strategic creativity 

Developing Inspiration

As an artist, I can become quite intimidated by the idea of failure, affecting my ability to be creative. I designed this project to push the boundaries of my usual drawing habits by relying less on reference images and using my imagination to fill in the blanks. In CPSA250, I also learned various techniques as a way to stimulate creativity. The ones that worked best for me were exercise, and taking a 'Schultz Hour'. Due to my anxious mind, I would get caught up in my long lists of tasks, rather than focusing on drawing or creating characters. Exercising helped release a lot of this anxious energy and I was able to focus on one task. With less thoughts jumbling around, being creative became easier. The Schultz Hour became more useful towards the end of the project. This technique, named after George Schultz, Secretary of State in the 1980s, involves setting aside time with no other distractions. This process allowed for me to think creatively less with each individual character, and more about the broad scope of the project, such as how I wanted to present each character as a set and individually on my website. 

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Time Management

Throughout this project, time management was an obstacle I had to overcome. During the planning period for the project, I initially set out to make all of my work time centered on the weekends in two hour chunks. This proved to be inefficient, as often the time I set aside would inevitably get filled with other things. I then tried a few different methods I learned in CPSA 250 to develop better time management skills. I started to incorporate the Pomodoro technique and time blocking (reused in a different way than I had previously been doing). Instead of waiting for time on the weekends, I began to set aside time everyday, right before bed, when I would work on the project. The time I set aside would then be broken up into 20 minute blocks. After a 20 minute session, I would take a 5 minute break and evaluate whether I wanted to continue the larger work session. This style of working helped me produce drawings faster and reduced drawing block. Working on my project everyday also gave me more opportunity to see growth. 

the evolution of my work in progress

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